go to marker(0)SetUpPuzzleif the puppet of sprite 4 then puppetSprite 4, FALSE PlayPuzzleBlockend ifif the puppet of sprite 5 then puppetSprite 5, FALSE PlayPuzzleBlockend ifif the puppet of sprite 6 then puppetSprite 6, FALSE PlayPuzzleBlockend ifif the puppet of sprite 7 then puppetSprite 7, FALSE PlayPuzzleBlockend ifif the puppet of sprite 8 then puppetSprite 8, FALSE PlayPuzzleBlockend ifif the puppet of sprite 9 then puppetSprite 9, FALSE PlayPuzzleBlockend ifif the puppet of sprite 10 then puppetSprite 10, FALSE PlayPuzzleBlockend ifif the puppet of sprite 11 then puppetSprite 11, FALSE PlayPuzzleBlockend ifSetUpAnswersplay doneif the puppet of sprite 3 then puppetSprite 3, FALSE PlayPuzzleBlockend ifif testMouse then testPictoAnswer 1if testMouse then testPictoAnswer 2if testMouse then testPictoAnswer 3if testMouse then testPictoAnswer 4if testMouse then testPictoAnswer 5if testMouse then testPictoAnswer 6if testMouse then testPictoAnswer 7if testMouse then testPictoAnswer 8if Review then go to frame Globes(mGetFrame) of movie Globes(mGetMovie)end ifUserInfo(mReadInfo)if TestMouse then go to "Options"if the optionDown then go to marker(1)WaitForQT 13if Review then go to frame Globes(mGetFrame) of movie Globes(mGetMovie)else play "Options"end ifif TestMouse then SpriteAnim(mClearPuppets, 10, 14) UserInfo(mDispose) SpriteAnim(mDispose) ThePath(mDispose) Globes(mDispose) quitend ifset FrameType = 0go to the frameset FrameType = 1go to the frameset FrameType = 2go to the framePlayHelpButtongo to the frame - 1PlayReviewButtonPlayOptionButtonset Review = TRUEset the immediate of sprite 23 to TRUEset the immediate of sprite 24 to TRUEgo to frame Globes(mGetFrame) of movie Globes(mGetMovie)puppetSound 0if the machineType = 256 then if LevelSetting then set the soundLevel to LevelSetting end if end ifif the machineType = 256 then if VolumeSetting then set the volume of sprite 13 to VolumeSetting end ifend if
vwci
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1025: 15121 BG.PICT
1026: on mouseUp end mouseUp
1027: on mouseDown global SpriteAnim SpriteAnim(mAnimButton 24, "Option down", "Option up")end mouseDown Option up